var status = -1;

function action(d, c, b) {
    status++;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.curNodeEventEnd(true);
            cm.setInGameDirectionMode(true, true);
            cm.setStandAloneMode(true);
            cm.fieldEffect_PlayFieldSound("eunwolTuto/seal");
            cm.inGameDirectionEvent_AskAnswerTime(300);
            cm.effect_OnUserEff("Effect/Direction15.img/effect/tuto/seal/front");
            cm.effect_OnUserEff("Effect/Direction15.img/effect/tuto/seal/back")
        } else {
            if (status === a++) {
                cm.fieldEffect_PlayFieldSound("eunwolTuto/particle");
                cm.inGameDirectionEvent_AskAnswerTime(1500)
            } else {
                if (status === a++) {
                    cm.fieldEffect_PlayFieldSound("eunwolTuto/seal_stone");
                    cm.inGameDirectionEvent_头顶图片(["Effect/Direction15.img/effect/tuto/seal/stone"], [0, 600, -310, 1, 0, 1, 1, 0]);
                    cm.inGameDirectionEvent_AskAnswerTime(1000)
                } else {
                    if (status === a++) {
                        cm.fieldEffect_PlayFieldSound("eunwolTuto/seal");
                        cm.inGameDirectionEvent_AskAnswerTime(300)
                    } else {
                        if (status === a++) {
                            cm.effect_OnUserEff("Effect/Direction15.img/effect/tuto/seal/front");
                            cm.effect_OnUserEff("Effect/Direction15.img/effect/tuto/seal/back");
                            cm.fieldEffect_PlayFieldSound("eunwolTuto/particle");
                            cm.inGameDirectionEvent_AskAnswerTime(1500)
                        } else {
                            if (status === a++) {
                                cm.fieldEffect_PlayFieldSound("eunwolTuto/seal_stone");
                                cm.inGameDirectionEvent_头顶图片(["Effect/Direction15.img/effect/tuto/seal/stone"], [0, -600, -310, 1, 0, 1, 1, 0]);
                                cm.inGameDirectionEvent_AskAnswerTime(1000)
                            } else {
                                if (status === a++) {
                                    cm.fieldEffect_PlayFieldSound("eunwolTuto/seal");
                                    cm.inGameDirectionEvent_AskAnswerTime(300)
                                } else {
                                    if (status === a++) {
                                        cm.effect_OnUserEff("Effect/Direction15.img/effect/tuto/seal/front");
                                        cm.effect_OnUserEff("Effect/Direction15.img/effect/tuto/seal/back");
                                        cm.fieldEffect_PlayFieldSound("eunwolTuto/particle");
                                        cm.inGameDirectionEvent_AskAnswerTime(1500)
                                    } else {
                                        if (status === a++) {
                                            cm.fieldEffect_PlayFieldSound("eunwolTuto/seal_stone");
                                            cm.inGameDirectionEvent_头顶图片(["Effect/Direction15.img/effect/tuto/seal/stone"], [0, 150, -520, 1, 0, 1, 1, 0]);
                                            cm.inGameDirectionEvent_AskAnswerTime(1000)
                                        } else {
                                            if (status === a++) {
                                                cm.fieldEffect_PlayFieldSound("eunwolTuto/seal");
                                                cm.inGameDirectionEvent_AskAnswerTime(300)
                                            } else {
                                                if (status === a++) {
                                                    cm.effect_OnUserEff("Effect/Direction15.img/effect/tuto/seal/front");
                                                    cm.effect_OnUserEff("Effect/Direction15.img/effect/tuto/seal/back");
                                                    cm.fieldEffect_PlayFieldSound("eunwolTuto/particle");
                                                    cm.inGameDirectionEvent_AskAnswerTime(1500)
                                                } else {
                                                    if (status === a++) {
                                                        cm.fieldEffect_PlayFieldSound("eunwolTuto/seal_stone");
                                                        cm.inGameDirectionEvent_头顶图片(["Effect/Direction15.img/effect/tuto/seal/stone"], [0, -150, -520, 1, 0, 1, 1, 0]);
                                                        cm.inGameDirectionEvent_AskAnswerTime(1000)
                                                    } else {
                                                        if (status === a++) {
                                                            cm.fieldEffect_PlayFieldSound("eunwolTuto/seal");
                                                            cm.inGameDirectionEvent_AskAnswerTime(300)
                                                        } else {
                                                            if (status === a++) {
                                                                cm.effect_OnUserEff("Effect/Direction15.img/effect/tuto/seal/front");
                                                                cm.effect_OnUserEff("Effect/Direction15.img/effect/tuto/seal/back");
                                                                cm.fieldEffect_PlayFieldSound("eunwolTuto/particle");
                                                                cm.inGameDirectionEvent_AskAnswerTime(900)
                                                            } else {
                                                                if (status === a++) {
                                                                    cm.fieldEffect_PlayFieldSound("eunwolTuto/seal_stone");
                                                                    cm.inGameDirectionEvent_头顶图片(["Effect/Direction15.img/effect/tuto/seal/stone"], [0, 0, -81, 1, 0, 1, 1, 0]);
                                                                    cm.inGameDirectionEvent_AskAnswerTime(600)
                                                                } else {
                                                                    if (status === a++) {
                                                                        cm.updateInfoQuest(38900, "3");
                                                                        cm.curNodeEventEnd(true);
                                                                        cm.setInGameDirectionMode(false, true);
                                                                        cm.setStandAloneMode(false);
                                                                        cm.dispose();
                                                                        cm.warp(927030050, 0)
                                                                    } else {
                                                                        cm.dispose()
                                                                    }
                                                                }
                                                            }
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
    }
}

function start() {
    status = -1;
    action(1, 0, 0)
};